Branden Brushett


Game Experience-


3D Artist
May 2013- Present
-MetalStorm: ACES (iOS)
Download on your iPod, iPhone or iPad!

Main focus is to create new and highly detailed modern aircraft for promotional sales post launch for ACES.

o Model aircraft using real world blueprints/guidelines and specs
o Create detailed textures with real world paneling, rivets and decals
o Tasked with creating 3 different tiers of paint jobs for each model while meeting art style as designated by Art Director
o Discuss and receive critiques from Art Lead, Art Director and Senior Artist and apply any changes if necessary
o Create proper placement for wing flaps and their controllers prior to export
o Render, create and manage multiple sizes of plane images for use in the UI
o Provide UI artist with 3D props when needed
o Assist Marketing with art for iTunes App Store feature
o Work with Technical Artist and Engineers on tools and engine support when issues arise

Griptonite Games/Glu Mobile
Environment Artist
Feb. 2012 – July 2012
-Gears & Guts (iOS & Android)
Download Gears & Guts on Android!
Download Gears & Guts on iOS!

o Created the Harbor level in Gears & Guts using multiple tiles and modular assets
o Hand painted and PhotoSourced Diffuse Texture Atlas's
o Lighting and lightmapping completed in Unity for use on the iOS and Android OS
o Cleanup of outsourced vehicles & weapons as well as creating new vehicle models with diffuse/normal/spec maps
o Created new seasonal content and icons for use in the games UI

Griptonite Games/Foundation 9 Entertainment
Environment Artist
Nov. 2010 – May 2011
-Penguins of Madagascar

o Created a variety of environments and props for "Shinobi" on the Nintendo 3DS
o Hand painted tileable textures
o Helped establish overall look of the game with the Lead Artist
o Worked on "Penguins of Madagascar: Dr. Blowhole Returns Again" for the Kinect briefly to add multiple destructible props for use in the game

Microsoft Game Studios-
QA Tester
Feb. 2010 – Nov. 2010
-Gears of War 3
-Alan Wake

o Ad-hoc testing and bug regressions with focus on Gears of War 3 multiplayer
o Logged 300+ bugs through Seapine Software's TestTrack Pro bug database
o Used Unreal Console daily to assist in finding bugs
o Performed regression testing to verify claimed bug fixes and documented them using multiple software programs including Swarm and Microsoft Visual Studio

LinkedIn & Resume
Resume (PDF)